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Mirroring in three dimensions
Mirroring in three dimensions
You can create a mirror image of selected entities in three-dimensional space. You mirror the entities about a mirror plane that you define by either specifying three points; selecting an existing two-dimensional planar entity; aligning the plane parallel to the xy, yz, or xz plane of the current UCS; or aligning the plane with the current view. You can delete or retain the original entities.
To mirror an entity about a three-dimensional plane
- Do one of the following:
- Choose Modify > 3D Mirror.
- On the Modify toolbar, click the 3D Mirror tool (
).
- Type mirror3D and then press Enter.
- Select the entities, and then press Enter.
- In the prompt box, choose 3 Points, or press Enter to select the default.
- Specify the first point on the mirror plane.
- Specify the second and third points on the plane.
- In the prompt box, choose one of the following:
- Yes-Delete Entities to delete the original entities.
- No-Keep Entities to retain the original entities.
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Select the entity to mirror (A), and then specify the first point (B), second point (C), and third point (D) defining the mirror plane.
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The resulting mirrored entity.
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How do I...
Mirror entities
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