label = "string";Specify a tile's label. This attribute specifies the text of a tile's title; optionally, it specifies the tile's mnemonic. The position of the label depends on the type of tile; you cannot control its location. For no label, use " " as the string. string: a string. The & (ampersand) prefix determines the mnemonic. Examples label = "Select a Viewport"; label = "&Open"; NOTE
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